AN ANDROID APPLICATION TO VISUALIZE POINT CLOUDS AND MESHES IN VR
Par Jules Morel
Communication dans le congrès : Proceedings of the 11th International Conference on Computer Graphics, Visualization, Computer Vision and Image Processing.
CGVCVIP 2017, Jul 2017, Lisbon, Portugal.
This paper presents a review of well-known rendering techniques and their adaptation to the features of OpenGL ES 2.0 to develop an Android application dedicated to the visualization of surface meshes and point clouds in virtual reality